NCJ Number
191273
Journal
Police: The Law Enforcement Magazine Volume: 25 Issue: 7 Dated: July 2001 Pages: 36-39
Date Published
July 2001
Length
4 pages
Annotation
This article describes the capabilities and uses of computer-based simulators that present interactive scenarios to train police about using various force options.
Abstract
Today’s simulators allow police to use all the force options available, from voice commands to lethal force and everything in between. These systems use simple and effective branching that modifies the video scenarios based on the officer’s reactions. These simulators aim to enhance police skills in decision making and should not replace regular range qualifications. The systems have limitations in that many students find it awkward to interact with a video projected on a screen, and trainers have only a set number of options to branch the scenario based on the student’s reactions. In addition, the space for the simulator is usually small compared to the almost unlimited area available when using live-action scenarios. Options for cover and concealment are also more limited. Nevertheless, the computerized simulator offers versatility not possible with live-action simulators. Overall, simulators should complement range training and can help identify students whose tactical skills are deficient. Photographs